A horrifying zombie character, featuring pale, decaying blue-green skin with festering wounds, stitched gashes, and exposed rotting flesh. One eye is swollen shut, while the other glows with malevolent dead pupils. He wears a grimy, blood-stained surgeon's cap and a tattered, shredded lab coat. He grips a giant, rusty syringe filled with bubbling, toxic green liquid, dripping menacingly. Sharp, broken teeth are visible in his snarling mouth.
A menacing figure, its head encased in a heavily rusted, pyramidal helmet. The body is covered by a severely stained and dirty white smock, with prominent blood-like splatters and grime, suggesting a history of violence and neglect. Dark boots complete the grim ensemble.
A stylized chemistry beaker, filled with a vibrant teal liquid. The transparent glass vessel features measurement markings from 100ml to 250ml, with an additional beaker icon indicating its purpose. The design is hand-painted with PBR textures including basecolor, normal, roughness, and metalness maps.
A grotesque undead figure with green hair and a wide, unsettling grin, dressed in a blood-splattered jacket and pants, with an acoustic guitar slung over its back. The jacket features a fluffy white collar. Its skin is pale and decaying, consistent with a zombie. This character appears ready to perform a macabre melody.
A gruesome diorama featuring a zombie in blood-soaked clothes intensely focused on a computer. The entire enclosure is constructed from a chaotic arrangement of bones, illuminated by the eerie glow of a human skull lamp and the computer screens. A second monitor is mounted above, displaying game content.